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Quorten Blog 1

First blog for all Quorten's blog-like writings

Oh, good idea. Web converter can also be used on local files too. In case someone doesn’t want to setup the command-line converter and wants compact storage formats for local files.

In the real world, you can typically only deflate hollow objects, but once you scan only the surface in 3D into the computer, you can deflate even solid objects. All you do is specify the outside and state that the interior is “solid.”


Again, I reiterate. When a field is in its infancy, an imperative language and format works best, because it allows for the easiest expansion. As a matter of fact, the same can be said about the early computing profession. It was in its “infancy,” so it needed an imperative instruction set. But, as applications became more established, they moved toward a “data-driven” approach.

Anyways, this is especially true for the field of computer graphics, because as computers constantly get more advanced, it is possible to keep adding new graphics functions that result in an increasingly more realistic experience. So, even though computer graphics may be a “mature” field in terms of the basics, because it is still rapidly advancing, it needs a graceful way to expand and extend itself.


Ha. There was something else I was going to tell you about 3D scanning if you were in office later today, but I won’t tell you it since you’ll be remote. You might have figured this out, but at the moment, three-dimensional geometry is not very conducive to telepresence. Of course, that’s one of the reasons for my involvement with 3D scanning. I hope to change that. :wink: