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3D scanning? Where are your applications in a post-industrialized society. Medical profession. Because we know, employment and economics in that sector roughly tracks that of the human population, which is known to always be growing.
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Come on! 3D software can’t interoperate? That is terrible. So why is it not terrible in the case of human natural languages? Well, that’s because language communication happens at human speeds, and relatively speaking, it is fast and easy for humans to learn new languages, hence it is not seen as of critical as a problem. But in the case of computers, everything has ought to be operating on superspeed. So, even the minor delay by having two computer graphics software unable to interoperate with each other and bringing in an engineer to reverse engineer the two file formats so as to implement a format converter is an unacceptable delay and expenditure.
It renders for a user experience at a double F minus.
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3D graphics photo compression. Animations, we can’t really do, but still photos we can. You’re right. That’s totally correct, when you think about the whole pipeline. The lack of quality in animated motions, the computational expense, and the relatively small number of still photos. It all makes sense from a technological standpoint.
So basically, you’re saying you can setup 3D time-lapse stills first, and then add in the animation later. Also, an audio slide show with the 3D rendered stills also works quite well.
- Again, I reiterate, because this is important! After all these technological advancements in bringing computer hardware to the mass market, it has become readily apparent that the education is severely lacking in most areas, despite an abundant supply of hardware. The fundamental problem is that education of advanced computer systems cannot diffuse as quickly through society as the raw hardware itself can.